Heroes are the fundamental units in battles. Players can select their preferred heroes and increase their levels by engaging in battles with friends. These heroes will be non-fungible tokens (NFTs) that have the ability to level up and can also be traded on the marketplace.
Attributes
Each hero has seven basic attributes.
- Health Point (HP) determines how much damage the heroes can withstand before being defeated. Having a higher HP makes them harder to defeat.
- Attack Damage (AD) is a hero's offensive power, indicating the amount of damage they deal with each attack.
- Energy(EN) represents a hero's resource pool, often used to cast skills or special abilities. EN is accumulated through Normal Attacks, and each hero has a different cap.
- Attack Speed(AS) refers to a hero's attack speed, determining how many attacks they can make per second.
- Armor(AR) stands for a hero's armor value, reducing incoming damage from enemies.
- Hit Rate(HR) is a hero's accuracy, indicating the probability of successfully hitting a target.
- Dodge Rate(DR) represents a hero's evasion rate, showing their chance to avoid enemy attacks.
Skills
Each hero has four skills that collectively describe the hero's combat and defensive capabilities.
- Normal Attack is a term used to describe a hero's basic attack method and weapon. It does not consume Energy (EN) and can accumulate it. It is affected by Attack Speed (AS) and does not have a cooldown time.
- Basic Skill is the hero's initial unique ability. It requires Energy (EN) to use and has a specific cooldown time.
- Ultimate Skill of the hero. It usually requires a significant amount of Energy (EN) and has a longer cooldown time, resulting in a massive destructive power.
- Gift Skill is the unique ability of a hero, typically involving some form of mobility or passive ability.
Level up
- Engage in battles with friends' heroes to earn hero experience points, which can be used for hero leveling up.
- Each time a hero levels up, they will receive one skill point, which can be used for a skill upgrade.
- Skill upgrades require one skill point and a certain amount of $HERO tokens as a cost.